Enthusiastic 3D Generalist passionate about bringing stories to life. Skilled in Maya and Unreal Engine, with a focus on environment modeling, texturing, and lighting.
Recently gained on-set experience in virtual production, bridging the gap between concept development and final rendering.
I thrive in collaborative environments and enjoy pushing creative and technical boundaries.
Collaborated on set with the virtual production team for the French TV show “Un si grand soleil”, broadcast nationwide.
- Texturing, shading and modeling
- Modeled game-ready environments
- Processed photogrammetry scans and optimized assets
- Runner and set assistant
texturing, shading and modeling assets and environments, for previs purposes